Post by Michael Macaw on Jan 17, 2018 20:58:55 GMT -8
Well, that really depends on personal preference, but I would say based on presentation alone, it deserves some accolades. It's absolutely gorgeous, even by Arc System Works' already high standards, the iconic English and Japanese voice casts are all present, and it just oozes fanservice in how some scenes and attacks play out.
If you're not a fan of fighting games or DBZ/Super, then I can definitely see it falling off the radar a bit, but there's no questioning that this is a pretty big deal for the fighting game community as a whole, largely because this is the first time a Dragonball game is actually being considered for serious competitive play and it's one of the few to actually focus on being a fighting game first and foremost. Something that, as far as I can tell from the open Beta footage, it does pretty well.
Post by avalonknight on Feb 4, 2018 19:42:26 GMT -8
Let's put it this way, if you go in expecting it to be like past DBZ fighting games (Such as Budokai and Tenkaichi), it will throw you off. But as a 2D fighter, ArcSys has done no wrong thus far (BlazBlue CTB is a different story). Also there are a number of fan service moments if you pit certain characters against each other.
I'll pick this up eventually. Would like to go through BlazBlue's story first. Also if folks are interested in knowing how in the world the folks over there can pull of an extremely convincing 2D look in 3D, this GDC 2015 talk is recommended (and an excuse to post it). "Kill every thing 3D" is the word.