Post by peterjvo on Aug 3, 2017 21:00:56 GMT -8
I probably need more practice in DMing but it really isn't as hard as people think it is. You have to keep in mind that the experience is a shared responsibility. The players are responsible for making the story almost as much as the DM is.
Yeah I think being a DM is kind of stressful, and I don't have the committment to sit for a couple of hours and memorise my campaign and all of the goings on in events. I do love how DnD has improved since 3.5, but it never gets any easier for the DM. Especially combat.
As a DM, construct the things that you must have in your story: the who/what/wheres. Decide what big thing you want your players to experience (and that's for you). Could be a deep betrayal, a big boss fight, a huge discovery, etc. Keep some pre-constructed adversaries on hand in case the players get into trouble or get into an encounter you constructed (most core rulebooks should have something like this). Create opportunities for your PCs to do what they do best. Gently steer them towards the "big moment" that you want them to experience... and enjoy what they come up with. Also, be prepared to improvise and ditch the plan you made though players who have been at this for a while should understand it's usually a lot more fun and satisfying if you don't rail against the GM.